PCSX2 - New Site, New Features!
We're back!! Over the past three weeks you may of noticed that this site was nothing more than some panties with a BBL sign (didn't saqib's body look hawt) or a daft reference to PCSX3!
We're back!! Over the past three weeks you may of noticed that this site was nothing more than some panties with a BBL sign (didn't saqib's body look hawt) or a daft reference to PCSX3!
Yes folks PCSX2 0.9 is here, by no means gracefully, but it is here!
Update to the "Software Expo at FAST-NU" news posted previously. PCSX2 won the Grand Prize ! - Best software out of 48-50 entries! It had an audience of 200 in just two days!
PCSX2 Beta v0.9 is going to be on display at FAST-NU Lahore, Pakistan by Saqib Akhtar (One of the main developers) on the 24th and 25th of March, 2006.
ZeroFrog has once again been working on PCSX2, and has managed to fix the once present 'holes' in the terrain models of Final Fantasy X , making the game look excellent. This fix also has a wide range of effects on other games, so don't worry folks there will be news soon which doesn't involve a Final Fantasy ! 😛
Final Fantasy XII Demo that was released with Dragon Quest VIII in North America goes ingame!
Yes i know this wasn't what people were expecting of an update from the PCSX2 site,but small news is better than no news 😛 After some bugging by Falcon4ever,i sat down and fixed all 200 errors( 😛 ) that were preventing the configuration guide from being XHTML compatible 😊 You can check the validity by pressing the XHTML button at the bottom of the page. So if anyone had problems with it with the browser they were using,there is a good chance that its fixed now.Note that all the translations have been made using the old html file so unfortunately they are not XHTML compatible.
Happy Birthday to Saqib!
Merry Christmas to everyone, from the PCSX2 team!
Time to brighten up the front page of this site with some sexy news. 😊